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Fight. Fail. Repeat.

Fight. Fail. Repeat.

A few weeks ago, I picked up a manga. Not the kind who usually picks up action-heavy manga, I was a little hesitant when I came across All You Need Is Kill. The title, frankly, did little to help its case. But something about its intriguing premise and the promise of aliens, soldiers and a rather unusual time loop made me give it a shot.

A few hours and countless battlefield resets later, I realised that All You Need Is Kill is far more than an action manga. It is a tightly packed, adrenaline-fuelled ride that somehow manages to make repetition feel exciting and failures feel meaningful. It isn’t really a story about killing or dying. It is a story about what happens when you are forced to live the same failure over and over again.


On the surface, All You Need Is Kill is a military science-fiction thriller. Humanity is fighting a losing war against the mysterious Mimics, an alien species that appears almost impossible to defeat.

Keiji Kiriya, a young soldier, wakes up one morning to enter the battlefield knowing little more than the fact that he might not come back. He doesn’t. But then, inexplicably, he wakes up again!

The same morning. The same day. The same battle. And the same death. Over and over again.

What begins as a bewildering science-fiction premise soon becomes the manga’s central theme. Keiji is trapped in a loop, but the loop is not merely a supernatural puzzle to be solved. It becomes a brutal classroom. Every death teaches him something new, reveals another weakness. Each failed attempt brings him a little closer to survival.

Most of us don’t literally relive the same day, but we do repeat our mistakes and re-live insecurities. Conversations we wish we had handled differently. We tell ourselves that if only we had another chance, we would get it right.

Keiji gets that chance. And discovers that a second chance is not nearly as comforting.


The story has also inspired the Hollywood motion picture Edge of Tomorrow, starring Tom Cruise and Emily Blunt. I haven’t seen the film yet, so I won’t compare the two. But knowing that this rather compact Japanese manga made its way to Hollywood is interesting.

At first, Keiji’s ability seems enviable. He remembers every battlefield mistake, while everyone around him remains blissfully unaware. For them, every morning is new. For him, getting better every day, as if in a videogame.

He doesn’t become fearless. He simply becomes better at functioning while afraid.

And perhaps that is a far more honest definition of courage.


The manga’s visual brilliance comes from Takeshi Obata, one of Japan’s most accomplished manga artists, whose work is renowned for its extraordinary draftsmanship, cinematic composition and ability to make characters feel simultaneously stylised and human. Obata is perhaps best known internationally for Death Note, but his art in All You Need Is Kill demonstrates another side of his craft.

His panels possess an almost photographic precision. Soldiers, weapons, machinery and alien creatures are rendered with meticulous detail, yet the pages never feel cluttered. Action is given a remarkable sense of momentum, the reader can almost feel the acceleration of a blade, the recoil of a weapon or the sudden movement between two panels.

What impressed me most is his treatment of silence.

Obata knows when not to fill a panel. A solitary figure standing in the aftermath of battle can sometimes say more than an entire page of dialogue. Facial expressions are equally restrained. A slight change in the eyes or the angle of a face can convey exhaustion, fear or determination without spelling it out.


Enter Rita Vrataski, the legendary soldier known as the “Full Metal Bitch.” Rita understands the burden Keiji carries because she has experienced the same strange phenomenon. For the first time, Keiji encounters someone who remembers what he remembers.

The story becomes less about Can I win? and more about What am I willing to lose to win?

That shift gives the final stretch an emotional weight that the spectacular battles alone could never provide.


All You Need Is Kill is a story of contradictions. We don’t get Keiji’s luxury of a reset. There is no convenient mechanism that sends us back to yesterday morning when we said the wrong thing, made the wrong choice or failed to recognise an opportunity.

Our lives move in only one direction. Perhaps that is why Keiji’s endless repetitions resonate so deeply.

He gets countless tomorrows to reset.

We get only one.

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